
Zip line, commando net, archery and bungee ejection, run by trained marshals. Open 3:00 PM to 5:30 PM.
3:00 PM – 5:30 PM
10:00 AM – 6:00 PM
The adventure zone sits between the water park and the amusement park in the day's running order, so a single visit can take in all three.
Eight activities across the zone, from ground level to full height.
A ride out across the park on a steel line, with a full harness and a marshal at each end.
Rope bridges, cargo nets and balance beams strung across the course at height.
Target archery on the open field, with coaching for first-timers and all equipment provided.
The big one. Strapped in and launched upward — the loudest thing in the park.
A ground-level circuit of climbs, crawls and balances that works for mixed-ability groups.
Paddle boats on the water, at a gentler pace than the rest of the zone.
Open-field team games, the usual choice for school and corporate groups.
Marshal-led team formats for larger bookings, run as a timed circuit.
Select any image to open it full size.
Height activities are only as good as the people running them.
The questions the marshals get asked most.
The Adventure Park runs from 3:00 PM to 5:30 PM. It opens after the water park session ends, so a full day can take in both.
The Adventure Park runs 3:00 PM to 5:30 PM. Book park tickets, or talk to the group desk about a school or corporate session.